My name is SAM HANZ and I am currently attending the Rochester Institute of Technology (RIT) for 3D DIGITAL DESIGN.
I am currently in my THIRD YEAR of the 3DDD program. My interests include SKETCHING and PAINTING, as well as 3D MODELING.
Feel free to check out all my projects and E-MAIL ME with QUESTIONS or COMMENTS.
Sam
Hanz
3D DIGITAL ARTIST
While I may not have planned on becoming a 3D Digital Artist, I have always had a passion for art. I have always loved drawing and my parents noticed my talent at a young age and enrolled me in art classes at the age of 5 and a half. Ever since then I have continued to work at honing my artistic skills by taking art classes all throughout elementary school, junior high, and high school.
My art has even made it into the art shows at my high school multiple times. The above picture is one of the pieces I drew for
my portfolio when applying to RIT.
Extracurricular Activities
While art has always been the one thing I have wanted to do with my life, I have also participated in many other activities. I started playing the Alto Saxophone in elementary school and continued all the way to marching band in high school and even became Assistant Drum Major my senior year. I joined Cub Scouts in second grade, continued on to Boy Scouts and obtained the rank of Eagle Scout. I helped out with stage crew for my school's plays and musicals my sophomore and junior year and even tried my hand at acting in the play my junior year and both the play and musical my senior year.
Mythological Creature
Historical Caricature
The goal of this project was to choose a mythological or literary creature and then use the different imaginings of the creature to create one sculpt. I chose the Kraken. This was sculpted and textured in ZBrush, rendered in Keyshot, and then composited onto the background image in Photoshop.
This goal of this project was to take a historical or political figure and do a 30 minute speed sculpt of that figure as a caricature in ZBrush. I chose to do Vincent van Gogh and tried to stay true to the style of how he painted. The sculpt would be worked on and refined until hair needed to added which was done with FiberMesh in ZBrush. The sculpt was then composited onto a background in Photoshop and a filter was added to it to capture van Gogh's brush strokes.
Group Project (Sketches)

Character design first planned around an oceanic world with red-orange and red-violet tones. My character is the large ammonite known as the Ancient One
Group Project (Mudbox Sculpt)

The characters were then modeled in Maya and then further sculpted and textured in Mudbox. Normal and displacement maps exported for texture and depth.
Group Project (Final Render)

My sculpt was touched up in ZBrush and then rendered with KeyShot. Finally it was composited onto a background in Photoshop to give it context within the world that was imagined.
Resume
Objective
I am a motivated and hard-working person seeking a co-op or internship with career options in the 3D graphics industry with a focus on modeling and texturing.
Software
Employment
Cage Manager/Lab Technician: October 2014 - Current
RIT 3DDD Equipment Cage
Inventory and organization of equipment
Checking out equipment to students
Laborer/Installer: June - August 2015, 2014, 2013
Honey-Do Handyman
Installation of Louvered Roof and Shade Tree Systems
Skills
Personal Skills
Cub Scouts & Boy Scouts
-Eagle Scout
Played the Alto Saxophone
-Marching, Symphonic & Jazz Bands
Assistant Drum Major of the Freeport Area Marching Band 2013
Exhibitions
The Garden, The 8th International Conference on Interactive Digital Storytelling Art Exhibition, Copenhagen, Denmark, Nov. 30 - Dec 4 2015, as 3D Modeler.
Education
Rochester Institute of Technology: August 2013-Current
3D Digital Design
Freeport Sr. High School: August 2009-June 2013
Academic Honors
Summa Cum Laude
Awards
Download Resume (PDF):
SAMUEL A. HANZ
3D Artist
(412) 335-5051
sam.hanz52@gmail.com